Download the latest version of AnthemScore here.

Update history: see what's new in 4.16.0
Download an older version.

No account creation needed, just download and run! The software runs in trial mode until you enter an activation key. By default the trial runs as the AnthemScore Professional edition, but you can switch between Lite and Professional by selecting Tools > Editions. After activation, you will be able to download newer versions without having to re-enter the key.

Installation Help

System Requirements

A 64-bit operating system is required and a minimum of about 4GB of RAM are needed to process most songs, more for songs longer than 3 minutes. AnthemScore can take advantage of a CUDA-capable NVIDIA GPU for faster processing, but one is not required. Virtual machines and 32-bit systems are not supported.


The Windows installer will guide you through the installation process. If you encounter problems with the installer, you can also install from a .zip file. Some 3rd party Windows programs can cause AnthemScore to crash when you try to open a song. If this happens, try dragging and dropping the file you want to open onto the side panel instead of clicking the 'Open' icon.

Windows 8 users may get a message about missing dll files. If so, install the Microsoft Visual Studio 2017 runtime.


To install on OS X, download and click on the .dmg file and drag the app to the Applications folder. Then right click and choose "Open". Double clicking will not work. You may also need to go to System Preferences > Security & Privacy, under the General tab and click Open Anyway to confirm your intent to open or install the app since it comes from outside the Apple app store.


Make sure the execution permission is set on the appimage to run. As of version 4.14.0 only there is only an AppImage for Linux. The appimage has the ability to self-update and allows GPU acceleration of the note-finding neural network on CUDA-capable GPU of compute compatibility 3.5 or greater. For audio playback AnthemScore uses QT, which uses gstreamer, which requires PulseAudio.